White Paper CannaGrow
  • ✅1. CannaGrow White Paper
  • đŸŸĸ2. Introduction
  • 🔸2.1. Vision and Goals of the CannaGrow Project
  • 🔸2.2 Brief Description of the Gameplay and Its Uniqueness
  • đŸ•šī¸3. Description of the Game World
  • 🔸3.1. Description of Artifacts and Their Impact on Gameplay
  • 🔸3.2. Mechanics of Plantation Levels and Their Progress in CannaGrow
  • 🎮4. Gameplay
  • 🔸4.1. Use of Artifacts and Their Strategic Importance in CannaGrow
  • 🔸4.2. Watering and Bush Care System in CannaGrow
  • 💰5. Game Economy
  • 🔸5.1. Mechanics of the Wheel of Fortune in CannaGrow and Its Impact on Gameplay
  • 🔸5.2. Referral and Loot Box System in CannaGrow
  • 🔸5.3. Implementation and Principles of Tournaments and Competitions in CannaGrow
  • â›“ī¸6. Technological Foundation
  • 🔸6.1. Description of Smart Contracts and Their Role in the CannaGrow Project
  • 🔸6.2. Security and Transparency of Gaming Processes in the CannaGrow Project
  • âš™ī¸7. Development and Expansion of the Project
  • đŸ‘Ĩ8. Team and Partners
  • 🔸8.1. Partners of the CannaGrow Project and Their Contribution
  • âš ī¸9. Risks and Warnings
  • 🔸9.1. Warnings for Users and Investors of the CannaGrow Project
  • đŸ—ēī¸10. CannaGrow Project Roadmap
  • 💹10. Tokenomics
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3.2. Mechanics of Plantation Levels and Their Progress in CannaGrow

  1. Initial Stage (Level 0):

    • Capacity: Up to 3 bushes.

    • Progress: Players start with the basics of bush care.

  2. Leveling Up System:

    • Based on experience gained through the "Wheel of Fortune."

    • Increase in the number of bush slots with each new level.

  3. Bonuses from Level 3:

    • Bonus to the overall farm income.

    • From level 7, a bonus to the ripening speed of bushes is added.

  4. Maximum Level:

    • Up to 150 bushes on the farm.

    • Overall bonus to income and ripening speed.

This mechanics incentivize players to actively play and aspire to develop their farms. Farm levels add depth and long-term strategy to the gameplay, rewarding players for their efforts and progress.

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Last updated 1 year ago

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